Velan Studios Velan Studios Blog

Tip of the Brush - #DrawEveryDay

Kate Barker — May 10, 2019

Environment Artist Kate Baker discusses the importance of discipline and habit in her artistic process.

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Tip of the Brush - Exquisite Corpse #02

Various Artists — April 26, 2019

The Velan art team reconvenes for more wacky (and we mean exceedingly wacky) improvisational drawing.

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Tip of the Brush - Animation Tools of the Trade

Derek "db" Bonikowski — April 12, 2019

Velan Animator db shares a selection of his favorite animation tools and workflow must-haves.

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Tip of the Brush - Cyberpunk Speed Sculpt

James Weir — April 5, 2019

Character Artist James Weir pumps out a cyberpunk speed sculpt in ZBrush, complete with video capture and explanations of his process.

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Tip of the Brush - An Exquisite Corpse

Various Artists — March 22, 2019

Seven Velan artists come together for an off-the-wall drawing exercise.

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Tip of the Brush - Challenge Me

Stephanie Stoner — March 15, 2019

Keeping your artistic skills sharp requires constant challenge— Character Artist Stephanie Stoner shares her experience with ArtStation challenges and how they benefit her art.

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Tip of the Brush - A Journey from Illustration to UI

Kara Zisa — March 8, 2019

UI Artist Kara Zisa describes how a traditional arts education prepared her for life in the games industry.

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Tip of the Brush - The Joy of Technical VFX

Christopher Pavlovski — March 1, 2019

VFX Artist Christopher Pavlovski demonstrates how emerging technology can level up your art, with examples of visual effects generated in Unreal 4.

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Tip of the Brush - A Question of Culture

Ben Greene — February 21, 2019

How does one intentionally construct something as nebulous as culture? In a new segment from Velan Studios artists, Art Director Ben Greene weighs in on building teams and creating positive culture.

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Our First Open Source Release

Chris McEvoy — May 2017

Today the programmers at Velan are releasing two of our lock-free data structures; a lock-free queue and a lock-free integer pool. We use both as a core part of our Viper technology.

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